
Michael W. Davis
Author of: Tainted Hero (Champagne books, 1/08), Forgotten Children (Champagne books, 7/08)
Being both an engineer and a mathematician, I figured the process associated with writing fiction would be similar to what I learned over 30+ years. You know, you create a plan, a scheme, and you stick to it the best you can till you’re done. Well, yes and no. It is possible, at least for me, to initially plan out the basic structure of the plot, scenes, and characters, but a strange thing happens when I start actually writing the story. It evolves with a life of its own, really. As I visualize scenes in my head, it’s like I’m there witnessing what’s happening first hand. The responses by the characters, the actions that take place, events that come up; they just kind of happen on their own. It's one of the reasons I lock myself up in a dungeon for hours at a time. I actually live the story, and if I stop, unless I’m at the end of a chapter, I lose much of the environment and surroundings I’m seeing in my minds eye. For me, that’s a good thing. It’s why I enjoy the actual creation of the story so much. I get to live in a new world and meet new people, much like I guess the readers do. Only difference is, and this is the really neat part, if I don’t like the way things are playing out, I pick up my mental eraser, rewind the tape, and imagine something new. For example, in one novel, I had a supporting character slated to be killed midway through the story. But as the character evolved, she became so real, such a terrific person, I fell in love with her (as a brother of course) and I couldn’t kill her off. So I just had her get roughed up a little. And the storyline can change drastically. In Tainted Hero, the end result turned out to be about 50% of my original vision. In Forgotten Children, things ended up to be roughly 70% of the initial idea. But in my latest (Blind Consent), man, the story took several loops and ran off in a brand new direction, only matching about 30% of my original ideas. This evolutionary process went against my fact-based training and was difficult at first. But I’ve learned that if I cut the strings, unfetter my mind with too much structure, and let the story go as it sees fit, the end result is tons better, and I have a ball in the process. Till next time, have a good one.












3 comments:
Isn't that the truth?
You know what freaks me out?
When I get to the end of the irst draft and only then discover why a certain object, scene, characteristic was so important.
That should be first, not irst.
Hhhmmm... I can't see a way in blogger to edit comments.
Interesting (and scary)
I agree Kim. After I step back and see how certain events, character histories, or objects weave their way across the story into a suspense filled tale, I'm amazed at how things turn out. The twists and turns just all come together at the end as if the story and characters were alive. There's no way I can plan such intrigue and surprise at the start, it just happens on its own.
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